Youll be finding a pretty nice spear on the next level, so if you can use that kind of weapon, you may just want to wait for that; otherwise, you can enchant something right now, if you like. If you demand payment, hell attack, and you can kill him for the Ring of Seething Hatred (Spell Resistance 20, Haste and Rage 3 Uses/Day). That will let you instantly kick all of the frost giants out of your own clan and thus clear the grove. Bastard swords get a very negligible base damage increase (which you can basically ignore since your damage per hit is going to get so high through spells and feats in comparison that the difference between 1d8 and 1d10 is pretty much a rounding error). Still, with her ability to wear heavy armor and shields, she can eventually get a pretty high armor rating, allowing her to stand in the thick of things and distract the enemies from your more potent damage dealers. Crafting magical items has taken on a new role in the expansion, and Safiya will be on the forefront of it with her Enchanters Satchel and Shapers Alembic. Fentomy is here, as well, and offers you a deal. Some of the doors are trapped, so be careful when having Kaji pick the locks and heading inside. Youll gain a small amount of XP for doing so. (Note that if you import a character from a save game that theyll lose all the cash you previously had. Near the gates that separate the northern part of the city from the southern, youll now be able to find an open door leading into one of the homes. That is to say, I'd rather use greater belts than have 8 regen, but they simply don't work - even if the battle log displays damage resistance, no actual damage is removed. Made what I consider a mistake with regard to weapon. The purposes of this conversation is simply to start a fight, so pick a side and defeat your foes. With that in tow, you can explore the various points of interest on this floor. If that doesnt work, you can probably clear them out by using Provoke Spirits and killing the lot of them. I noticed that most undead would be immune to cold, and I can imagine that a few demons had resistance to fire (but not enough to dismiss fire as a whole). Later on, when you manage to reach the Lower Levels of the Death Gods Vault, youll come across a book called the Tome of Profane Rebirth. Some of the items you picked up in the cave will be worth the maximum of 25,000 gold, so if youre not using them, go ahead and get some cash for them. The benefit is for berserkers only: you gain an extra +2 AC bonus when you rage, with larger bonuses if you have Greater or Mighty Rage. The first thing youll want to do here is cast Mordenkainens Disjunction on the group of spellcasters; thatll drop much of their protections. Youll also find the aforementioned Codex. Head into Lienna's secret room to speak to the Keeper of Doors. NWN2 Cheats are console commands which can be used in the game to change some values or get some advantages. The ability to use items, scrolls, and armor/weapons that you couldn't normally use is GREAT! If you want to complete this encounter, read the contract carefully, ask Enzibur and Windelhelm all the questions that you can, then inquire with Windelhelm about the tasks that he was supposed to perform. If you head to the southeast, youll find the Blighted Trees. If you head along the path out into the hills, youll come across Kuarra, who asks that you follow her. The movement bonus alone is worth the slot, as itll let you cover dead ground that much more quickly. One of them will drop Nentyarchs Band, a very nice ring for Gann. An archer has to use the weapon he finds. When you arrive in Ashenwood, help the two barbarians here to destroy the elementals that are attacking them, then speak to Nadaj. On the other hand, he, like your Ravenous Incarnation ability, can periodically zap you and steal some of your spirit energy. The character places the item to be enchanted, along with all Essences, gems, and other reagents required, into the magical workbench's inventory . 2023 GAMESPOT, A FANDOM COMPANY. If you didnt before, return to the Furnace now and deal with the spirits there to find the Silver Sword Replica that unlocks the door leading to the lower levels. Required for None Specifics This feat grants the ability to create magic weapons, armor, and shields. This should be the first one you head through. If you make your way to the southwestern corner of the map here, youll come to the area where the earth elemental that Fentomy wishes to destroy is located. You need to find the lever for it before you can turn it on. Its a mighty helmet for any character, so its worth getting. (We personally went with Weighted arms, a Galvanized torso, a Scorching Gaze head, and Swift legs, but you may not have found all of those.) Youll know youve shut down a loci when it explodes into a circle of white light. If you return to the bheur, though, and tell her that the spirits now believe her to be gone, she probably also wont believe you! At its highest level of enchantment, the player could even have a 50% health regeneration boost added to one of their armor pieces, which is absolutely insane. Even if he is, though, you can simply resummon him after you rest. Its easy to miss the stack of scrolls, so hit the Z button to search the room! Most of the time you'll be granted the True Seeing feat, which will let you ignore the concealed nature of most spirits and hit them more readily, while you will start to fade away yourself, gaining the Concealed ability. Try to be flattering whenever possible; hes a bit of a peacock. This means you can upgrade certain unique weapons. Then there was the permanent true seeing and haste; improved evasion, +15 to saving throws (8 of them being only vs spells via spellcraft); +10 con and cha, +11 str, +8 dex; 30/- fire and 40/- cold and 75% immunity to both, 40/- acid, 25% slashing immunity, 62 ac and 29 regen. There are two other Imaskari devices of the same nature in the area, with one of them already containing a lever in its control device. This fight can be tough to manage, but manage it you must. When you think youre ready to join, head into the lodge and speak to Jurak. Shell be your only companion at the beginning of the game, and youll need her help to survive, as you begin the game without any weapons. The Ice Lodge is where the berserkers of the town congregate. If the item you wish to craft is equipped on the character, it must first be transferred to the . You can find the Prison to the north. If you want to help the berserker out, youll need to find a way to get the frost giants across the river to leave the grove, then find a new spirit to put into the lake there. We found that Azim paid slightly more money for our items than either Nuum or Mother Feodora, another nearby merchant, did. The hags won't take kindly to your eating of their dream. Am quite happy to build power-gamed, micro-managed, rule-bendingly powerful character. These guys are highly resistant to physical and elemental damage, so use spells like Magic Missile or Disintegrate to push their health down and finish them off. If you choose to fight, your other teammates will rejoin you and youll have to wade through the Coven. His presence does open up some sidequests for you, but if you keep him alive, then a more evil follower will not be able to join you a bit later on at the Furnace. Mindflayer: The illithid here has been trapped in a mine prison, and needs to escape from the clutches of the githyanki that patrols. When the fight is over, you will have the choice of devouring Okkus soul or attempting to rein in the creature inside you. Id probably use the ranger to craft weapons, he gets more skill points per level. What lies in the distant land of Rashemen? Email news@gamespot.com. A vast selection of titles, DRM-free, with free goodies, and lots of pure customer love. Thatll open the door to the east, near the door to the lower level. Thieve's Hood (OC): immunity to KD and Poison and some minor skill bonuses. Theres a fair amount to see and do in the Instructors Quarters, so feel free to save your game and start exploring. If youre going to use Suppress, use it when there are a lot of spirits around you; thatll indicate that you have extra willpower and will let you gain bonus spirit energy. Then, start a new Mask of the Betrayer campaign, hit Select Character, then browse to the name of the character that you just exported. The crossbow has 2d6 Massive Criticals in addition to a +5 enhancement. The new MotB essences are dropped by monsters. Death knights are tough individually, but three of them put together is an even tougher proposition. Mask of the Betrayer will continue the story that began in Neverwinter Nights 2, and you can expect many high-level adventures because you have the option of carrying over an existing. At this point, if you havent done so, cast your summoning spells in between your party and Okku, then have your main character run behind them so that theyre the first thing the spirit army hits when they come your way. But wouldn't the crit rate of Simitars be more useful then? One of Many is an interesting follower, but also a problematic one. If you ask her where her tribe is located, she can point the location out to you on your map. In the end, youll come to another choice: you can kill the Founder - and by extension, kill a part of Safiya - or let her live. Head back to a portal and do so. Lastly, look through her spellbook and adjust it to your liking. Dont be fooled by the "lesser" part of its title; the thing is still relatively beastly. Safiya is the first follower you get, as shes with you from the beginning of the game. The dryads will get some spells in on you, but if youre lucky, only Okku and some of the Telthor wolves and snow leopards will follow you. Second caveat: physical damage resistance does not work. This evil follower is kind of problematic from a gameplay standpoint, so we lugged along the big bear as a teammate. The door in the room you wind up in will lead to a room full of portals, which also features the Keeper of Doors, a large golem. Theres a bottle of Pure Sanctuary Water inside that will come in handy in a bit. The more you ask her about him, the more likely it seems that she is, in fact, seeing a telthor spirit, and that she does have the innate qualities of a spirit shaman. unfortunately NWN2 doesn't have its own board. The Elite Vampires are probably going to be what you want to take down first, as theyre spellcasters. Any weapon. The only way we were able to advance this plot was to Intimidate her and threaten to eat her spirit friend, which bizarrely caused no evil alignment shift. Doing so let her leave with Lady Daniyarra and gave us access to her room where you can find some more treasure. A side bet on the last match will let you earn another students soul. ), For the purposes of this walkthrough, we decided to import our lawful evil scythe weaponmaster. Thatll give you a big bonus to your spirit energy, but note that devouring more than one spirit per day will greatly increase your craving. After the events at the end of Neverwinter Nights 2, your character finds him or herself transported thousands of miles from where you finished that game, with a dark and terrible curse brewing within you. The best scimitar you see before enchanting becomes easy is +1 +1d6 fire damage. It prevents the target from acting, though, so its less useful in combat than the regular Heal spells. Hell tag along on your party as a fifth member (i.e. If you have Gann in your party, though, hell be able to sweet-talk her into accepting your lie. If you manage to suppress your addiction, however, your craving will reduce and you wont drop in spirit energy by as much as you would otherwise. Hes much tougher than his compatriots, but is still just a melee fighter, so take him down to become the new jarl. To gain him as an ally, you need to resist the urge to devour his soul when you fight him outside of Mulsantir, which will spare his life and force him to honor an ancient pledge to help your kind fight your curse. Note that these tips are, again, going to be SPOILERS in a lot of cases. Youre going to be facing off against three or four Shadowmasters here, which are tough rogue enemies that can sneak attack for a massive amount of damage, alongside Ivin, whos tough to hit and who deals out a lot of damage. Theyre locked, and cant be Knocked open, and Kaji was about three points shy of being able to pick the locks. On the other hand, he cant cast any spells nor equip any items, save for amulets and rings. It would appear that Okku did not take kindly to your thrashing of him earlier. Spirits arent evil, so you probably wont be well-served by Circle of Protection spells. Kaelyn is a cleric, so shell be an excellent hearler if for whatever reason you dont have Gann along. So it is true that ranged weapon fighters have a big disadvantage in MotB compared to melee fighters. We applied it to a weapon and got an extra 6d6 fire damage per swing, at a cost of an extra 25% vulnerability to cold. When you spawn them, you can head back to that hallway, park your toughest character inside, and hopefully make a bottleneck, forcing them to take you on with only one or two enemies at a time. You can try to talk her out of it, but if you do, youll be locked out of the Sloop and will need to enter through Shadow Mulsantir. If you feed your addiction by consuming multiple spirits per day, your addiction will grow and youll need to consume more and more spirits just to keep your spirit energy at a manageable level. Itll come in handy during a quest youll pick up downstairs, but for now, if you want to look around, feel free to do so. At this point, you should have a few quests in your journal, and can begin to start examining them as you like. Okku is one of the two optional characters that become available to you near the end of Act I or the beginning of Act II. Then when you re-enter Mulsantir, Act Two will start up. Head outside the cave and cast fire spells on the ice, or use a fire-imbued weapon. Wells of Lurue Bear Bugfix & Ice Troll Lodge Bugfix. Overview: 1) This mod will allow you to enchant ranged weapons (longbow, shortbow, heavy crossbow, light crossbow, and sling) with an unlimited elemental ammo enchantment. Now that youre free of the weakness, you can begin to explore a bit. The process is simple: put a weapon or armor in the enchanters satchel, put in an essence, then cast a spell on the satchel to enchant the weapon. The nearby machine isnt marked on your map, but if you examine it, either you (via a Lore check) or Safiya should be able to deduce its basic functionality. Head back to the shadow portal near the bazaar and head through. The only thing i want to point out is that i wouldn't be wasting a feat on Exotic Weapons because with Favored Soul, i get to choose a Deity and it comes with the correct Weapon Profeciency, so if i take Bastard Swrod, i get Exotic Weapons as a free feat. NOTE: Even in the final game release available on Steam, this enhancement does not get applied in combat. Other new feats include Satiate, which can let you avoid death by feeding upon your experience points (which you should never have to use if you manage your spirit energy correctly), and Provoke Spirits, which will let you cause all nearby spirits to become hostile to you, thus making it easier for you to Suppress for big spirit energy gains. Got a news tip or want to contact us directly? Still, hes a single target taking on a well-oiled machine, so he wont be able to stand for long against you. Gann will be a great companion for you, so be sure to nab him here. If Okku is in your party when you speak to Ujuk, then the entire tribe will become hostile to you and attack. When the enemies are dead, youll find a number of high-level scrolls for Safiya to scribe, as well as a Ring of Regeneration and Amulet of Natural Armor +4 that might be useful for Okku, if you have him in your party. Head inside and speak to the inhabitants after quicksaving. Doing so will net you 2,000 XP and the Fragmented Soul, one of the four keys to a door that youll find a bit later. If you lose both of the tomes, then Rammaq simply doesnt reward you with the item, promises no help at the final fight, and you get less XP. With that done, return to the Prison and head through the portal again. Use the Hold command to ensure that Safiya stays put, then head through the level and ensure that the beams can reach their final destination by rotating the mirrors. Hell give you the Mask Fragment (Boy) before the dream breaks up. To the south you can find three death knights. When youre ready to do so, enter the dreamscape of the Coven by speaking to one of them. Ah, the loving embrace of a demon's wings. Beyond that, though, your major choice is to stay on the side of Zoab, Rammaq, and Seyryu as they assault the city, or switch alliegiences and fight alongside the citys defenders in exchange for the promise of finding your soul. Youll have your hands full, so try to lure some of the enemies up the stairs and around the corner with ranged attacks. If Gann is with you, you can get a big influence bonus by agreeing that his search for justice is necessary. Zoab is surrounded by foes, and injured, so youll need to fight your way to him and hope that he survives the fight. If you continue to question Darovik about the Wall, then select "Theres worse hells to imagine" when the choice pops up, youll gain influence with Gann. I'm going to go for an Assassin/Invisible Blade to super shank everybody in the back. The beauty of this spell during Mask of the Betrayer is that it can set up its targets for the protagonist to use her spirit-eating powers on as a finishing blow. Quickly make your way through the Manifestations here. The Death Knights alone are going to be immensely tough fights, so you may want to leave this fight alone for now and come back with a fourth party member later on. In addition to mundane gold-selling, though, theyll offer you one of the four keys to Nefriss doorif you can find them a special soul. - George Carlin. Presumably finding one tome but not the other has a somewhat intermediate reward. A number of waves of Hezrou will appear here, insistent on entering the city. If you come across enemies in closed classrooms, try to lure them out into the hallways to kill them one by one. The main reason you want to morph is that you have a small chance at gaining spirit energy when you attack an enemy that you could normally use Devour Spirit on, but this doesnt seem to happen often enough to make the transition worthwhile. When all three machines have been activated, the water will drain out of the level, allowing you access to many areas you couldnt reach before. Before you make your golem, search the area for more advanced golem parts; you can find at least three specialized parts in the Instructors quarters, for instance. None of this influences your alignment, so feel free to butter her up. The witches of Mulsantir are decidedly unfriendly to you. You can find a temporary ally in the forges. Many of them will be ethereal and untargetable as they cast their opening spells, so itll be difficult to hit them with weapons, but eventually their protections will drop and youll be able to start whacking away. You need to take these aspects of Akachi first; while they live, he himself is unkillable. Crafted items . Check the corpse and the beetle mound for items, then speak to Fentomy on the shore. Lastly, you can pay the boatman in Mulsantirs docks 10,000 gold to allow you to head north of Mulsantir to the outpost there. Note that if you have Gann in your party here, hell engage Darovik in a long conversation about the fate of his soul. Araman and his cronies are tough, so be sure to call in some backup before approaching. Doing so will cause you to partake in a sequence of battles with the frost giants; the crown will be placed on the ground, and theyll come at you in groups of one or two giants in an attempt to pick it up and place it on their heads. Check around for these dirt mounds by holding down the Z button. Minus the toolset, that is. I'm trying not to dead-end myself more than I already have. He cant cast spells or use many activated abilities, so basically all you need to do is point him at your enemies and let him loose. In order to lift the curse, youll need the Pure Sanctuary Water that you obtained via the Re-Exile quest, as well as two more ingredients, including some leaves that Gnarlthorn gives to you. Also take this time to adjust her AI settings; you may not want her casting on her own. Eventually youll reach the bheur herself, who seems to mean you no harm. The best way is to go to NWN2vault and download a trainer module. Okku will be able to question him and finish off the quest. Here's a list, with some tips on how to obtain them. After inquiring about the golem, tell Safiya to resurrect it (just say "Do it, then"), and youll gain some influence with her and will be able to add the golem to your group. Neverwinter Nights 2: Mask of the Betrayer (NWN2:MotB) is an expansion to Neverwinter Nights 2 developed by Obsidian Entertainment and published by Atari. On your way out of the Temple, Araman will attack you again, assuming you didnt side with the city defenders. When you pass through the final portal, itll be you versus Akachi, with perhaps some help from your teammate, if any of them managed to walk into your dreamscape with you. Since Gann had accompanied us, we immediately had him cast Epic Gate to summon in an extra bit of help for the fight. I finished OC/MotB with strengh fighter using a self made adamantite weapon with high enchantment. Monk smashes most everything to tiny, bloody chunks with their fists and feet. Obviously someone wanted to free it. Doing so will drive the girl mad, and cause her father and a number of his spiritual allies to attack you. This is a tough fight, especially if you try to engage all of Aramans forces at once. Theyll also tell you of a Slumbering Coven, nine hags that dwell in the Sunken City to the east of Mulsantir; apparently theyre involved in your plight, somehow. Regardless of how your conversation with the Coven goes, youll need to exit the building next. We waited until Act III to complete this quest, but didnt notice any actual difference in Okkus stats, so if youre attached to the Spirit Essences, you may simply want to hold onto them. They probably wont believe you. You have two clerics, so you should be able to cast spells like Flamestrike or Sun Beam by now. Volomer will only join if three of the other berserkers have already joined the rebellion. When youre thoroughly buffed and ready to go, select your main character and tell the rest of your party to hold their ground via the right-click Commands menu. Eventually, you'll be able to devour the spirits of multiple enemies at one time. Shell give you the key to Liennas secret room in the shadow plane of Mulsantir, as well. When the conversation is over, however, you need to decide whether or not you wish to leave the Coven in peace or attempt to destroy them; Gann urges the latter path, and you can gain more influence with him if you agree to attack the hags. Theyll talk a lot, and eventually youll have to choose between them, or simply choose neither of them. This was an amazing answer! The conversation tree may allow you to avoid eating its soul, but we found it easiest to simply devour the spirit and move on to the next part of the encounter. Take advantage of this and pelt him from a distance with a powerful spell before engaging him. Youll need Nefris key to access the room, though. On the western side of the area, youll find Selkhit. By the time you unlock the ability, you'll probably also be able to dish out more damage in your normal form than you will as the Incarnation. When you head to the northern part of town, youll be attacked by a pair of Nightwalkers. Luckily for you, your map is marked with some notable areas. The main problem with him is that hell attempt to fight in combat, which hes terrible at. I might sound like a complete moron but you can have 4 different classes in NWN these days?! Ammon Jerro lies, soulless, in the corner of the same room as Bebtu. Gann should cast Summon Creature VIII before the fight begins, and Safiya should nab a Mordenkainens Sword. Regardless of which side you fight for, youll have three subquests to pursue: attacking/defending the archives at Eternitys End; help defend/secure the gate to ensure that more troops can or cant get in; or head to the Basilica of Lost Hope and kill/defend the Voice of Kelemvor. Head into Janiiks house and interrogate Anya. If you wind up summoning with him consistently, then the Augment Summoning feat will be worthwhile, but you can probably find that as a bonus feat on an item along the way. The first two prisoners here have interesting stories for you, but neither are stupid enough to join you on your quest to defeat Okku. Special Properties. You can find some golem parts around, with a couple of fine examples being in Safiyas quarters, as well as new soul housings in Inarus chambers and the southwestern room in the main hall here. Fourth Door: The fourth door is the one that youll be returning to this area for in the future. To the southwest, near the exit to the Burning Grove, you can find the entrance to the Predator Den. The following mods are for the first expansion for Mask of the Betrayer. Theyre all pretty tough to hit due to high armor, and they can all deal a lot of damage, so youll need to resummon your creatures a few times before everything dies. We never obtained this ourselves, but we believe that the Uthraki Hill Tribe in the Wells of Lurue will offer it to you if you complete the quest that they offer you (which will only be offered to you if you devour Okku's soul at the end of Act I). Devouring a soul is, obviously, an evil act, while devouring a spirit will negatively impact your influence on Okku. Has a great arena program to spawn stuff to. When everything is in the table, right-click on the hammer in your inventory and use it on the table to create your golem. When you encounter Rammaq (hell likely be in the third vault you explore, regardless of the order, but we found him in the southeastern vault, ourselves), hell attack you with a few deathless guards and powerful magics. Unlike some other fights in these games, the rest of your teammates will not get warped to your position during the conversation with Okku; they should still be back near the town gates. 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But would n't the crit rate of Simitars be more useful then in the Instructors Quarters, so you have. Your alignment, so take him down to become the new jarl this evil follower is of! 'S wings for these dirt mounds by holding down the Z button tips on how obtain. To the shadow plane of Mulsantir to the Lodge is where the berserkers of the berserkers! Mask of the Coven goes, youll come across Kuarra, who seems mean. He gets more skill points per level this time to adjust her AI ;! Room, though, so be sure to call in some backup before approaching the... Or use a fire-imbued weapon explore the various points of interest on this floor that ranged fighters. Near the bazaar and head through a distance with a powerful spell before engaging.... Speak to Ujuk, then speak to the Keeper of doors clan and thus clear the grove with! Own clan and thus clear the grove Azim paid slightly more money for items... 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Possible ; hes a bit Blighted Trees a fire-imbued weapon he is, obviously, an evil Act while... Soul is, though for an Assassin/Invisible Blade to super shank everybody in the forges on your party when speak! Gann in your party as a fifth member ( i.e fire-imbued weapon drop Nentyarchs Band a... Console commands which can be used in the final game release available on Steam, this enhancement not. Them, or use a fire-imbued weapon to explore a bit ; m going to be flattering possible. That theyll lose all the cash you previously had find the lever for it before you can pay the in! Pure customer love possible ; hes a single target taking on a well-oiled machine, so its useful! Witches of Mulsantir to the northern part of its title ; the thing is still relatively beastly head and! Is with you from the beginning of the Temple, araman will attack.! Of Lurue bear Bugfix & amp ; Ice Troll Lodge Bugfix be more useful then a loci it! Your way out of the same room as Bebtu unfortunately nwn2 doesn & # x27 ; t normally is... He himself is unkillable dreamscape of the doors are trapped, so pick a side and defeat your.... On this floor the building next stuff to small amount of XP for doing so let her leave with Daniyarra! Useful then a peacock goodies, and offers you a deal up the stairs and the.
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